Automatic face blurring app made in 2 days. The team consists 5 members (2 for backend, 3 for frontend). I was in the frontend (Flutter) team and mobprogrammed.
get the app
Language learning app. It lets you find out how native speakers use words/idioms.
URL merge app. You can share your merged URL in public.
source code
Scheduling automation app. It detects the most preferable date(s) for your schedule with friends.
My part was backend coding.
Location based communication app. It lets you communicate with people within the same area.
Developed at
Rakuten Technology Conference 2018 - Hackathon
.
We mobprogrammed this project.
A 3d shooter game where a spherical rock breaks all the cubic rocks into spherical shape.
A 2d tile-based action prototype inspired by Mega Man Battle Network (or Rockman.EXE), where a skull man is tired of his job as a servant to Satan and tries to escape from his workplace.
A game about a roach helping the other roach. We pair-programmed to make this.
devlog
A turn-based, local multiplayer tetris-like game. We pair-programmed to make this.
A 2D platformer where an archaeologist tries to find the discovery of life without sleeping.
A 2D platformer where a guy seeks water to save his village.
My part was coding.
A LD40 submission. it's about a hit-man committing crimes on behalf of a client, but trying to avoid a heavy punishment by pretending to commit without intent.
source code
I am a software enginner / privacy specialist(CIPP/E) on workdays and a indie gamedev on the side.
Interested in working on something with me? Reach me via myshmeh(at)gmail(dot)com or linkedin!